I have been looking into organising and correcting metadata for Video Game music. I have come across a couple of instances where a release has been listed twice for music from a Video Game.
Often, two listings are present. One for a physical/public release where the works are in their entirety, or a few select works have been chosen to be released. And other listing detailing all BGM audio tracks for the game, include quick rifts. Most works have a known creator. Some of this data has also been populated from other databases online. (I.e.: VGMdb, Discos)
My question is about whether listing detailing all audio works for a game should be added into MusicBrainz. It is quite hard to detail tracklistings, as there is not defined listings. These are often audio files (or extracts) from the games program files. Some of these works have inspired other artists to create covers of them.
How should we handle this data?
The Need for Speed [URL=https://musicbrainz.org/release/d613eeaf-bf7c-40d6-9abe-cfc3238e254a]Album[/URL] [URL=https://musicbrainz.org/release/4b0d0462-e53e-4007-85ee-0346bff15a68]In-Game[/URL]
Need for Speed High Stakes [URL=https://musicbrainz.org/release/4d2dc6b3-56be-4ece-b8e0-2b716b34a5e2]Album[/URL] [URL=https://musicbrainz.org/release/aed2449b-0ce2-434c-b94b-a5f12cac1073]In-Game[/URL]