The Super Smash Bros. video game series is known for its expansive soundtrack. This has resulted in some practical issues for maintaining metadata, as well as reopening questions about fitting the metadata to the MBZ schema.
This thread should serve as a place to discuss style guidelines for editors who interact with VGM.
Ordering
Consider the soundtrack for the first game. Soundtrack works have work-work relationships to their constituent songs. Primarily, these use the “part of” and “included in” relationships (discussion of that is important, but perhaps should happen in another thread). These relationships can be given a specific order. Currently, this soundtrack has its tracks ordered by appearance in the Soundtest of the game.
Games sometimes contain Soundtests where you can test/listen to the music present in the game. Outside of Soundtests, games essentially never have an “order” for their songs. Except for very simple games, you won’t hear the music in a set order, and releases of the soundtrack tend to change their order.
So, these Soundtests may be the only source of an order for a soundtrack. The question is: would it make sense to use this order for the Soundtrack in MusicBrainz? Further, what about other cases were the order is given.
It might not even make sense for works on Soundtracks to have an order. Is it giving any useful information?
Sub-Soundtracks
Consider the soundtrack for the latest game in the series, Ultimate. For this game’s Soundtest, the tracks are not only ordered, but organized by what game that track originates from. Currently, this Soundtrack has a set of 39 Soundtrack works connected via a “parts” work-work relationship.
For the sake of discussion, we’ve been calling them “subsoundtracks or sub-soundtracks.”
Strictly speaking, it seems this is an error. The works connected to those sub-soundtracks “should” be connected to the central Soundtrack work. However, this was done for practicality reasons.
Ultimate contains over 1,000 works (not even including the litany of jingles). If they were all directly connected to the central Soundtrack, it would be a nightmare. Not only in entering the data (imagine trying to keep track of 1,000+ works as you enter them), but also accessing the data (VGM tends to have several names for each song, so finding the work you’re going for would be a journey).
It’s a trade between practicality and accuracy.
Also, the sub-soundtracks are ordered, and the tracks therein are ordered as well.
Notes
Firstly, some of this conversation has happened on the unofficial Discord guild. Tagging @UltimateRiff and @jayylmao here.
Sub-soundtracks may also be useful for DLC soundtracks, which often have their own music separate from the main game.
Some games also release new music over updates. My mind goes to the Stardrew Valley or corru.observer soundtracks, which release new music for every major update. These Soundtracks could be organized by Sub-soundtrack, each one corresponding to an update.
