# Soundtrack from steam game

**URL:** https://community.metabrainz.org/t/soundtrack-from-steam-game/313086
**Category:** MusicBrainz
**Tags:** videogames, steam, musicbrainz, soundtracks
**Created:** [July 27, 2017, 10:13am UTC](https://community.metabrainz.org/t/soundtrack-from-steam-game/313086 "2017-07-27T10:13:56Z")
**Posts on this page:** 1
**Showing post:** 4

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### Author: ![August\_Janse](https://community.metabrainz.org/user_avatar/community.metabrainz.org/august_janse/32/92_2.png) [@August\_Janse](https://community.metabrainz.org/u/August_Janse)
#### Post date: [July 27, 2017, 12:03pm UTC](https://community.metabrainz.org/t/soundtrack-from-steam-game/313086/4 "2017-07-27T12:03:11Z")

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There’s been extensive discussion of something similar here:

> [@Handling In-Game Music and Audio](https://community.metabrainz.org/t/handling-in-game-music-and-audio/174449):
>
> I have been looking into organising and correcting metadata for Video Game music. I have come across a couple of instances where a release has been listed twice for music from a Video Game. Often, two listings are present. One for a physical/public release where the works are in their entirety, or a few select works have been chosen to be released. And other listing detailing all BGM audio tracks for the game, include quick rifts. Most works have a known creator. Some of this data has also been…

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_[View the full topic](https://community.metabrainz.org/t/soundtrack-from-steam-game/313086)._
